Here, you can find the best Scrum Master Interview Questions curated by experts that you can expect to be asked in a Scrum Master Interview. You'll get the knowledge of everything you require to clear the interview process of a Scrum Master.
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Scrum is a framework basically needed to help teams in developing projects by using an incremental and iterative approach. This process of development carries out in cycles of work known as Sprints. The duration of these cycles is generally 2 weeks but can extend a maximum of up to 4 weeks.
These cycles are timeboxed. I.e. irrespective of the state of work, they follow strict deadlines and never get extended beyond it. Before beginning a sprint, the team can select any of the prioritized tasks after agreeing upon a common goal and no tasks can be added in between a sprint.
Team meetings are held every day to review the tasks. At the end of the sprint, the team needs to showcase the end product to the stakeholders, and based on their feedback, they are assigned with the next sprint.
The Scrum Masters are those persons in an organization who are responsible for managing, promoting, and supporting scrum activities. They guide the team and help them in reaching their goals.
They act as team mentors and resolve the risks associated with a project. The other name of scrum masters as servant leaders.
Scrum Master is responsible for coordinating with, Development Team, product owners, and the other members of an Organisation involved in a project. Some of the major responsibilities of a scrum master are:
A Scrum Sprint is a cycle of repetitions in which the work gets completed and becomes ready to go in for the review process.
Mainly the duration of the scrum sprint depends on the size of the project as well as the number of people involved in it. Generally, scrum sprit gets over in 3 to 4 weeks with a team comprising 3 to 9 members.
The 3 main artifacts of scrum are:
Scrum is different from the waterfall model in these ways:
Impediments are the difficulties or complications faced by the scrum team which impact the working speed. Any sort of hindrance in completing a project for a scrum team can be thought of as impediments. Some examples of the impediments are :
A ‘user story’ is a tool that is used in the Agile software development process to capture the description of any feature from the end-user viewpoint. It is a simple description of the user's requirements.
It is helpful for product owners in multiple ways:
Agile methodology is needed as:
They can track the progress of the sprint by using the burndown chart. The vertical axis depicts the remaining amount of work while the horizontal one depicts the number of Sprints.
Yes, it is possible to cancel a Sprint only before the Sprint timebox limit exhausts. It can only be canceled by the product owner.
Timeboxing refers to a fixed unit of time allocated to perform an activity. The maximum length of a timebox is generally kept as 15 minutes.
It is done by using the agile estimation technique
Daily scrum helps the team in self-organizing towards their goal and to plan for the other day’s work.
There are several advantages of using scrum but providing early feedback as well as Minimum Viable Product(MVP) to the stakeholders are some of the major advantages of using it.
Minimum features required in a project according to stakeholder's requirements is known as Minimum Viable Product(MVP).
To trace the status and progress of any project, burn-up and burn-down charts are used. The burn-up chart demonstrates the amount of work finished, while the burn-down chart demonstrates the amount of work that is still remaining to complete a project.
A sprint retrospective meeting is necessary to discuss certain pointers as to how the team is carrying out the project, what are the problems being faced, and what is the scope to improve it. A plan is created for improving the efficacy of the project in the next sprint.
Burndown charts depict the amount of work pending to complete a project. Also, it is used to highlight redundancy. So in the burndown chart
Velocity is used to predict the amount of work an agile can finish in a sprint and the time needed by it to complete a project. The stats are generated based on story points from the last sprint’s stories.
This is the most common question used in scrum master interviews. To explain the scrum of scrums let us assume that there is an active project with eleven teams handling it.
The number of persons in each team is seven and they are assigned the task to lead their own scrum meeting.
For better coordination and communication with other teams, they will need to conduct a separate scrum meeting which is known as the scrum of scrums.
One person from each team attends the scrum meeting to discuss the advancements and shortcomings in that active project.
A build or that version of the software which is ready for going in production is known as a release candidate in the scrum. Mainly, User Acceptance Testing (UAT) is carried out on this version of the product.
Some popular project management tools include Rally Software, XPlanner, Version One, EasyBacklog Agilefant, etc.
Scrum-ban is a software development model based on Scrum and Kanban. This model is especially used for those projects that require regular maintenance and comprise of many programming bugs or may need some abrupt changes. It promotes fast delivery of projects with less time devoted to a programming error.
Zero sprint – Zero Sprint is the first step in preparing for the first sprint in Agile. Certain activities need to be carried out before starting up any project. These activities are basically known as zero sprints such as setting up for the development environment, preparing backlogs, etc.
Spike refers to the type of user story that can be carried out in between the sprints. These are commonly used in design or technical issues, for example, research, prototyping, and exploration. Mainly two types of spikes are known– technical spikes and functional spikes.
Sashimi is a method used by Scrum masters to check whether all the functions that are created by the developers are completed or not. With this technique, all steps of development such as analysis, design, code, testing, and documentation are thoroughly checked, and then the project is displayed to the stakeholders.
Ceremonies in scrum include Scrum planning, Daily stand up, review & scrum retrospective. These ceremonies need to be expressed along with their purpose. It is important to follow the timeboxing of standard 4 weeks of Sprint or depending on the sprint used in your projects.
Yes, Scrum is an Agile framework. Other Agile frameworks are :
Scrum prefers the use of automated performance or regression testing so as to timely deliver the project. With manual testing, the deadline for project delivery may get extended.
Mainly when the client requirements are simple, well-defined, easily understood, expected, and do not demand frequent alterations until the project gets completed, waterfall remains the preferred model. When the requirements are absurd or the project is complex, then scrum is preferred.
Planning poker is also referred to as Scrum Poker. It is a card-based agile technique basically used for planning and estimation of the project.
To initiate the planning poker technique, the product owner needs to read the agile user story.
This question is generally asked in interviews to judge the kind of environment in which you have worked. This question may be followed by the next question as to whether the length of iterations was fixed or have you ever tried projects with more than this length.
Generally, the length of the sprint is kept between 2 to 4 weeks.
Sprint Retrospective Meeting – In this meeting, all the Scrum roles (product owner, scrum master scrum team) discuss the pros in a sprint, the cons in a sprint, and the methods for sprint improvements. This meeting is conducted at the end of the sprint and generally lasts for 2-3 hours.
Sprint Planning Meeting – In this meeting, all the Scrum roles (product owner, scrum master, scrum team) discuss the prioritization of tasks and product backlogs. This meeting is conducted every week and it generally lasts for approx. 1 hour.
The idea of transparency is an important principle in the scrum. To make things transparent for all the members of the scrum team, a storyboard is required. It is a visual representation of the project’s status. It comprises 4 columns namely ‘To do’, ‘In Progress’, ‘Test’, and ‘Done’.
Sometimes, this question becomes a part of the interview but it does not mean that this certification is a must to get into the job. If you are certified, then it's good to share the details certification exam, the year of certification, and the score. If not, then it is also fine. You can also tell the interviewer if you are willing to do this certification in the future.
Scope creep refers to the condition when the requirements are not properly stated or new features get amended to the product which is already in development.
Scope creep can be prevented:
DoD means Definition of Done. It is formed to list the tasks that define the quality of work. It is used work's quality. It is used to decide if the sprint backlog activity is completed or not.
The daily stand-up is a meeting held up every day to track the progress of the project. It is generally held in the morning for approx. 15 mins to analyze what is done yesterday, what needs to be done today, and what are the impediments in completing a required task.
Some of the scenarios where it is not preferred to use scrum are
Agile is a set of methods based on principles and values articulated in the Agile Manifesto While Scrum is an outline to handle roles, artifacts, events, and guidelines to implement the Agile methodology.
Scrum cannot be considered as an iterative model as it is also incremental in nature that shows incremental progress. Some of the other agile models include Kanban, Lean, XP, FDD, etc.
Conflict is quite common when a group of people works towards a common goal. It is actually good to have differences in views as it can take the project towards a positive mode. However, it is important to have a person that can resolve the conflict without going personal so that the project does not get derailed.
It is very important to make scrum comfortable for those who haven’t used it in the past. It is the responsibility of the scrum master to provide the team members with the right tools along with the proper guidelines to help collaborate the team so that they can provide accurate data for the project's progress track.
ProjectManager.com can also be used as it is cloud-based project management software having kanban boards, reporting tools, a real-time dashboard, and various other useful features for designing a successful project.
Yes, as the major goal is always to improve the project based on feedback from customers as well as stakeholders. Changes made to the project make it faster and better.
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This can be a tricky question as scrum masters do not manage the team, they lead the team. According to scrum master guidelines, there can only be one manager in a team but a scrum master can lead multiple teams at the same time.
In scrum, requirements are referred to as user stories and the scrum master is not responsible for providing them. They can help product owners to prioritize the stories and make them ready for sprints.
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Ravindra Savaram is a Content Lead at Mindmajix.com. His passion lies in writing articles on the most popular IT platforms including Machine learning, DevOps, Data Science, Artificial Intelligence, RPA, Deep Learning, and so on. You can stay up to date on all these technologies by following him on LinkedIn and Twitter.
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